The latest report from Streamlabs and Stream Hatchet on the live streaming industry has revealed some interesting details, and it is that during the Third Quarter of this year (Q3 2021), Facebook Gaming has managed to surpass YouTube Gaming for the first time in terms of hours watched.
Facebook Gaming recorded a total of 1,290 million hours watched, while YouTube Gaming Live fell to third place with 1,130 million. Obviously, first of all we have the king of streaming, and this is none other than Twitch, which recorded a total of 5.790 million hours watched, more than double the hours seen than the sum of its two main rivals. Of course, the platform is not that it can boast much of it, and it is that, compared to the same period of 2020, we are talking about 11% fewer hours viewed.
In addition to this, Twitch streamers have broadcast a total of 222.9 million hours of content, 8.3% less than in the previous quarter. Since its all-time high of 264.9 million hours in the first quarter of this year, Twitch has experienced a 15.9% decrease in the number of hours broadcast on the platform (the most important descent in its history).
Thus, Facebook Gaming is the only platform that has seen an increase in viewed hours this quarter. It has also surpassed YouTube Gaming in terms of hours viewed. Although part of this can be attributed to the popularity of Facebook Gaming with international audiences, they have also been busy. improving the functionality of live streaming from your platform.
- For the first time, Facebook Gaming surpasses YouTube Gaming in hours seen.
- Facebook Gaming is the only platform that saw an increase in watched hours in the third quarter of 21.
- Twitch’s “Chat Only” category was the most viewed across all live streaming platforms.
- For the first time, Twitch experienced a year-on-year decline in the number of unique channels streaming on the platform.
- YouTube Gaming is improving streaming features and betting heavily on the acquisition of streamers.
Facebook has also had a better record of protecting its creators. The platform has announced that is expanding the protection of its streamers who want to use copyrighted music in the background of their live broadcasts. This, along with the introduction of the Co-streaming and streamers’ fan groups, has shown that Facebook Gaming is heading in the right direction.
For now, YouTube has started buying the Twitch streamer exclusivity to take their fans, although it seems insufficient, so it is to be expected that in the future there will be more changes to reverse the situation.