There is less and less time for us to get our hands on Halo Infinite and from 343 Industries they want to continue putting our long teeth with the novelties presented this afternoon. On this occasion, 343 wanted to explain the news that Halo Infinite will bring to its competitive multiplayer plot.
Andrew Witts and Visal Mohanan 343 Industries managers have been the ones who have explained these new features that are incorporated with the arrival of Halo Infinite. Some things are really new in the saga and surely those who enjoy exploiting the ranked or competitive rooms will be in luck with these new arrivals.
This is the competitive multiplayer of Halo Infinite
In the new video that has been revealed today they explain the weapons that will be allowed as well as the active modifiers and other options that will be used to balance the gameplay with all these extras and possibilities that we can use. We can see great combinations, with weapons like the B375 for the beginning of the game, friendly fire activated and modes like the classic capture the flag or the fortress mode.
A game in which two teams of equal ability meet should always be determined by the tactical decision-making process of the teams, so that the progress of the matches continuously reflects the actions taken by them. Any item or position gained on the field can be removed while fighting, and this also applies to the advantages related to positioning in the Arena and the variety of tactics to implement in battle.